Vrchat Sdk Just Stopped Working or Uploading April 11, 2022 Post a Comment Web log Forums Answers Evangelists User Groups Beta Program Advisory Panel Search Unity Unity ID A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Nugget Shop and participate in the Unity community. Forums Carte du jour Hey guys, I'yard trying to upload an avatar for VRChat- everything has already been made and fix to go. When I go to Build & Publish, I get an error in the compiler: FileNotFoundException: (file path here) does not exist. Of course, the last particular in the path is the "non-existing" file. Whenever I effort and do this build & publish, the prefab, which is the missing file, appears in my project assets in the bottom window side by side to all of my folders and such. If I attempt and practise the process again, information technology volition fail, and another re-create of the prefab will show up. I accept even tried moving the specific file to the folder and trying again, but that does not seem to work. Any help is appreciated! Thanks I'm non sure this is the right identify to inquire since your question seems specific to VRChat. That said, it's probably looking in the wrong path. Do you accept admission to the Unity code that is doing the file access? If so you could change it to list out the files in the parent directory, or print the electric current working directory, and see if that gives you a hint to where it'due south really looking. I'g having an identical issue. I accept no feel with unity except for trying to become an avatar uploaded to VRChat, which I have been failing at for a couple days now. The lawmaking looks like this: FileNotFoundException: C:/Users/Kovach/AppData/Local/Temp/DefaultCompany/New Unity Project (7)/prefab-id-v1_avtr_9a0bc2b9-c2c5-4a9d-8153-43c4b5255cc3_8535618613.prefab.unity3d does not exist System.IO.File.Move (System.String sourceFileName, Organization.String destFileName) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportCurrentAvatarResource (UnityEngine.Object avatarResource, Organisation.Boolean testAsset) (at <8a325025c0484ecca3ce7fc0ff28b69b>:0) VRC.SDK3.Architect.VRCAvatarBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <8a325025c0484ecca3ce7fc0ff28b69b>:0) VRC.SDK3.Editor.VRC_SdkBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <593f0d931d7c42fbbe369b18f46a8c43>:0) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.OnGUIAvatar (VRC.SDKBase.VRC_AvatarDescriptor avatar) (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:826) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.ShowBuilder () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:164) VRCSdkControlPanel.ShowBuilders () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilder.cs:319) VRCSdkControlPanel.OnGUI () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanel.cs:206) System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, Organization.Reflection.Folder binder, Organization.Object[] parameters, Organisation.Globalization.CultureInfo civilisation) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Rethrow equally TargetInvocationException: Exception has been thrown by the target of an invocation. Organisation.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, Organisation.Reflection.Binder binder, Organization.Object[] parameters, Arrangement.Globalization.CultureInfo culture) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Organisation.Reflection.MethodBase.Invoke (System.Object obj, Arrangement.Object[] parameters) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) UnityEditor.HostView.Invoke (System.String methodName, Organisation.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342) UnityEditor.HostView.Invoke (Organisation.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:310) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, System.Boolean floatingWindow, Organization.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361) UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Issue evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401) UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel console) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511) UnityEngine.Experimental.UIElements.EventDispatcher.Dispatch (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307) UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:176) UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245) UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68) UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179) I'm having the exact aforementioned troubles.. FileNotFoundException: C:/Users/JONDU/AppData/Local/Temp/DefaultCompany/CrowB0T/prefab-id-v1_avtr_95b8831d-3dc3-409f-b51e-aa6add640b27_5333867844.prefab.unity3d does not exist Organization.IO.File.Movement (System.String sourceFileName, Organisation.String destFileName) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) VRC.SDK3.Architect.VRCAvatarBuilder.ExportCurrentAvatarResource (UnityEngine.Object avatarResource, System.Boolean testAsset) (at <8a325025c0484ecca3ce7fc0ff28b69b>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportAndTestAvatarBlueprint (UnityEngine.GameObject externalReference) (at <8a325025c0484ecca3ce7fc0ff28b69b>:0) VRC.SDK3.Editor.VRC_SdkBuilder.ExportAndTestAvatarBlueprint (UnityEngine.GameObject externalReference) (at <593f0d931d7c42fbbe369b18f46a8c43>:0) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.OnGUIAvatar (VRC.SDKBase.VRC_AvatarDescriptor avatar) (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:725) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.ShowBuilder () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:164) VRCSdkControlPanel.ShowBuilders () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilder.cs:319) VRCSdkControlPanel.OnGUI () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanel.cs:209) Arrangement.Reflection.MonoMethod.Invoke (System.Object obj, Organization.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, Organization.Object[] parameters, System.Globalization.CultureInfo civilisation) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Rethrow as TargetInvocationException: Exception has been thrown past the target of an invocation. System.Reflection.MonoMethod.Invoke (Organization.Object obj, System.Reflection.BindingFlags invokeAttr, Organisation.Reflection.Binder folder, System.Object[] parameters, System.Globalization.CultureInfo civilization) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) System.Reflection.MethodBase.Invoke (Organization.Object obj, System.Object[] parameters) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) UnityEditor.HostView.Invoke (Organization.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342) UnityEditor.HostView.Invoke (Organization.Cord methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:310) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, Arrangement.Boolean floatingWindow, System.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361) UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event due east) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401) UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511) UnityEngine.Experimental.UIElements.EventDispatcher.Acceleration (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307) UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase east, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:176) UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245) UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, Arrangement.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68) UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179) Aforementioned issue... FileNotFoundException: C:/Users/coler/AppData/Local/Temp/DefaultCompany/VRChat Rem Avatar/prefab-id-v1_avtr_06c42320-c39a-4876-935a-2b8b2dc6be00_0885126037.prefab.unity3d does not exist Organization.IO.File.Move (System.Cord sourceFileName, Organisation.String destFileName) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) VRC.SDK3.Architect.VRCAvatarBuilder.ExportCurrentAvatarResource (UnityEngine.Object avatarResource, Arrangement.Boolean testAsset) (at <a5ba4e950daf456e95429ccc6ee4f4be>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <a5ba4e950daf456e95429ccc6ee4f4be>:0) VRC.SDK3.Editor.VRC_SdkBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <ed8153ea74b94d8daca79b151711d532>:0) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.OnGUIAvatar (VRC.SDKBase.VRC_AvatarDescriptor avatar) (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:842) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.ShowBuilder () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:167) VRCSdkControlPanel.ShowBuilders () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilder.cs:319) VRCSdkControlPanel.OnGUI () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanel.cs:206) System.Reflection.MonoMethod.Invoke (System.Object obj, Organisation.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo civilisation) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Rethrow as TargetInvocationException: Exception has been thrown past the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, Arrangement.Reflection.BindingFlags invokeAttr, Organisation.Reflection.Binder binder, Arrangement.Object[] parameters, Organisation.Globalization.CultureInfo culture) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) System.Reflection.MethodBase.Invoke (Arrangement.Object obj, System.Object[] parameters) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) UnityEditor.HostView.Invoke (System.String methodName, Arrangement.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342) UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:310) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, System.Boolean floatingWindow, System.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361) UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event eastward, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Upshot east) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401) UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511) UnityEngine.Experimental.UIElements.EventDispatcher.Acceleration (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307) UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:176) UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245) UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, Organisation.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68) UnityEngine.GUIUtility.ProcessEvent (Organization.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179) You guys should really contact whoever makes the VRChat plugin almost these problems, equally they're totally related to that plugin and not to Unity itself I had this error because of a script delete all scripts that are not from vrchat SDK and try again. BBM0 Joined: Apr 21, 2021 Posts: one hey, how can I solve this? FileNotFoundException: C:/Users/feras/AppData/Local/Temp/DefaultCompany/tai/prefab-id-v1_avtr_0668019d-61e8-4e2d-aff8-8f1cec7ee95d_0823601381.prefab.unity3d does not exist System.IO.File.Move (Organisation.String sourceFileName, System.Cord destFileName) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportCurrentAvatarResource (UnityEngine.Object avatarResource, System.Boolean testAsset) (at <b4827d20dcf94098a0701ae6efa3c997>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <b4827d20dcf94098a0701ae6efa3c997>:0) VRC.SDKBase.Editor.VRC_SdkBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <5d7d405df02d4ea3907923ac9d1734ca>:0) VRC.SDK3.Editor.VRCSdkControlPanelAvatarBuilder3A.OnGUIAvatar (VRC.SDKBase.VRC_AvatarDescriptor avatar) (at Assets/VRCSDK/SDK3A/Editor/VRCSdkControlPanelAvatarBuilder3A.cs:534) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.ShowBuilder () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:156) VRCSdkControlPanel.ShowBuilders () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilder.cs:318) VRCSdkControlPanel.OnGUI () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanel.cs:200) Organization.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Folder binder, System.Object[] parameters, Organisation.Globalization.CultureInfo culture) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, Arrangement.Reflection.BindingFlags invokeAttr, Organization.Reflection.Binder binder, Organization.Object[] parameters, Organisation.Globalization.CultureInfo civilization) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342) UnityEditor.HostView.Invoke (System.Cord methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:310) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, Arrangement.Boolean floatingWindow, Organization.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361) UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Upshot due east) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401) UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511) UnityEngine.Experimental.UIElements.EventDispatcher.Acceleration (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel console, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307) UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:176) UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245) UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (Organisation.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68) UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179) @BBM0 As mentioned previously, this is not a Unity issue. You lot would want to contact VRChat support here https://help.vrchat.com/hc/en-us thanks and then much I tin can't believe I actually found a solution, I just had to give thanks you lot. rodriguezthadly.blogspot.com Source: https://forum.unity.com/threads/filenotfoundexception-help.877207/ Share Post a Comment for "Vrchat Sdk Just Stopped Working or Uploading"
Hey guys, I'yard trying to upload an avatar for VRChat- everything has already been made and fix to go. When I go to Build & Publish, I get an error in the compiler: FileNotFoundException: (file path here) does not exist. Of course, the last particular in the path is the "non-existing" file. Whenever I effort and do this build & publish, the prefab, which is the missing file, appears in my project assets in the bottom window side by side to all of my folders and such. If I attempt and practise the process again, information technology volition fail, and another re-create of the prefab will show up. I accept even tried moving the specific file to the folder and trying again, but that does not seem to work. Any help is appreciated! Thanks
I'm non sure this is the right identify to inquire since your question seems specific to VRChat. That said, it's probably looking in the wrong path. Do you accept admission to the Unity code that is doing the file access? If so you could change it to list out the files in the parent directory, or print the electric current working directory, and see if that gives you a hint to where it'due south really looking.
I'g having an identical issue. I accept no feel with unity except for trying to become an avatar uploaded to VRChat, which I have been failing at for a couple days now. The lawmaking looks like this: FileNotFoundException: C:/Users/Kovach/AppData/Local/Temp/DefaultCompany/New Unity Project (7)/prefab-id-v1_avtr_9a0bc2b9-c2c5-4a9d-8153-43c4b5255cc3_8535618613.prefab.unity3d does not exist System.IO.File.Move (System.String sourceFileName, Organization.String destFileName) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportCurrentAvatarResource (UnityEngine.Object avatarResource, Organisation.Boolean testAsset) (at <8a325025c0484ecca3ce7fc0ff28b69b>:0) VRC.SDK3.Architect.VRCAvatarBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <8a325025c0484ecca3ce7fc0ff28b69b>:0) VRC.SDK3.Editor.VRC_SdkBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <593f0d931d7c42fbbe369b18f46a8c43>:0) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.OnGUIAvatar (VRC.SDKBase.VRC_AvatarDescriptor avatar) (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:826) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.ShowBuilder () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:164) VRCSdkControlPanel.ShowBuilders () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilder.cs:319) VRCSdkControlPanel.OnGUI () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanel.cs:206) System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, Organization.Reflection.Folder binder, Organization.Object[] parameters, Organisation.Globalization.CultureInfo civilisation) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Rethrow equally TargetInvocationException: Exception has been thrown by the target of an invocation. Organisation.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, Organisation.Reflection.Binder binder, Organization.Object[] parameters, Arrangement.Globalization.CultureInfo culture) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Organisation.Reflection.MethodBase.Invoke (System.Object obj, Arrangement.Object[] parameters) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) UnityEditor.HostView.Invoke (System.String methodName, Organisation.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342) UnityEditor.HostView.Invoke (Organisation.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:310) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, System.Boolean floatingWindow, Organization.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361) UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Issue evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401) UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel console) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511) UnityEngine.Experimental.UIElements.EventDispatcher.Dispatch (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307) UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:176) UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245) UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68) UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
I'm having the exact aforementioned troubles.. FileNotFoundException: C:/Users/JONDU/AppData/Local/Temp/DefaultCompany/CrowB0T/prefab-id-v1_avtr_95b8831d-3dc3-409f-b51e-aa6add640b27_5333867844.prefab.unity3d does not exist Organization.IO.File.Movement (System.String sourceFileName, Organisation.String destFileName) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) VRC.SDK3.Architect.VRCAvatarBuilder.ExportCurrentAvatarResource (UnityEngine.Object avatarResource, System.Boolean testAsset) (at <8a325025c0484ecca3ce7fc0ff28b69b>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportAndTestAvatarBlueprint (UnityEngine.GameObject externalReference) (at <8a325025c0484ecca3ce7fc0ff28b69b>:0) VRC.SDK3.Editor.VRC_SdkBuilder.ExportAndTestAvatarBlueprint (UnityEngine.GameObject externalReference) (at <593f0d931d7c42fbbe369b18f46a8c43>:0) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.OnGUIAvatar (VRC.SDKBase.VRC_AvatarDescriptor avatar) (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:725) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.ShowBuilder () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:164) VRCSdkControlPanel.ShowBuilders () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilder.cs:319) VRCSdkControlPanel.OnGUI () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanel.cs:209) Arrangement.Reflection.MonoMethod.Invoke (System.Object obj, Organization.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, Organization.Object[] parameters, System.Globalization.CultureInfo civilisation) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Rethrow as TargetInvocationException: Exception has been thrown past the target of an invocation. System.Reflection.MonoMethod.Invoke (Organization.Object obj, System.Reflection.BindingFlags invokeAttr, Organisation.Reflection.Binder folder, System.Object[] parameters, System.Globalization.CultureInfo civilization) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) System.Reflection.MethodBase.Invoke (Organization.Object obj, System.Object[] parameters) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) UnityEditor.HostView.Invoke (Organization.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342) UnityEditor.HostView.Invoke (Organization.Cord methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:310) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, Arrangement.Boolean floatingWindow, System.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361) UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event due east) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401) UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511) UnityEngine.Experimental.UIElements.EventDispatcher.Acceleration (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307) UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase east, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:176) UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245) UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, Arrangement.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68) UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
Aforementioned issue... FileNotFoundException: C:/Users/coler/AppData/Local/Temp/DefaultCompany/VRChat Rem Avatar/prefab-id-v1_avtr_06c42320-c39a-4876-935a-2b8b2dc6be00_0885126037.prefab.unity3d does not exist Organization.IO.File.Move (System.Cord sourceFileName, Organisation.String destFileName) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) VRC.SDK3.Architect.VRCAvatarBuilder.ExportCurrentAvatarResource (UnityEngine.Object avatarResource, Arrangement.Boolean testAsset) (at <a5ba4e950daf456e95429ccc6ee4f4be>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <a5ba4e950daf456e95429ccc6ee4f4be>:0) VRC.SDK3.Editor.VRC_SdkBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <ed8153ea74b94d8daca79b151711d532>:0) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.OnGUIAvatar (VRC.SDKBase.VRC_AvatarDescriptor avatar) (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:842) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.ShowBuilder () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:167) VRCSdkControlPanel.ShowBuilders () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilder.cs:319) VRCSdkControlPanel.OnGUI () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanel.cs:206) System.Reflection.MonoMethod.Invoke (System.Object obj, Organisation.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo civilisation) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Rethrow as TargetInvocationException: Exception has been thrown past the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, Arrangement.Reflection.BindingFlags invokeAttr, Organisation.Reflection.Binder binder, Arrangement.Object[] parameters, Organisation.Globalization.CultureInfo culture) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) System.Reflection.MethodBase.Invoke (Arrangement.Object obj, System.Object[] parameters) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) UnityEditor.HostView.Invoke (System.String methodName, Arrangement.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342) UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:310) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, System.Boolean floatingWindow, System.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361) UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event eastward, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Upshot east) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401) UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511) UnityEngine.Experimental.UIElements.EventDispatcher.Acceleration (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307) UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:176) UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245) UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, Organisation.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68) UnityEngine.GUIUtility.ProcessEvent (Organization.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
You guys should really contact whoever makes the VRChat plugin almost these problems, equally they're totally related to that plugin and not to Unity itself
hey, how can I solve this? FileNotFoundException: C:/Users/feras/AppData/Local/Temp/DefaultCompany/tai/prefab-id-v1_avtr_0668019d-61e8-4e2d-aff8-8f1cec7ee95d_0823601381.prefab.unity3d does not exist System.IO.File.Move (Organisation.String sourceFileName, System.Cord destFileName) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportCurrentAvatarResource (UnityEngine.Object avatarResource, System.Boolean testAsset) (at <b4827d20dcf94098a0701ae6efa3c997>:0) VRC.SDK3.Builder.VRCAvatarBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <b4827d20dcf94098a0701ae6efa3c997>:0) VRC.SDKBase.Editor.VRC_SdkBuilder.ExportAndUploadAvatarBlueprint (UnityEngine.GameObject externalReference) (at <5d7d405df02d4ea3907923ac9d1734ca>:0) VRC.SDK3.Editor.VRCSdkControlPanelAvatarBuilder3A.OnGUIAvatar (VRC.SDKBase.VRC_AvatarDescriptor avatar) (at Assets/VRCSDK/SDK3A/Editor/VRCSdkControlPanelAvatarBuilder3A.cs:534) VRC.SDKBase.Editor.VRCSdkControlPanelAvatarBuilder.ShowBuilder () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs:156) VRCSdkControlPanel.ShowBuilders () (at Avails/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilder.cs:318) VRCSdkControlPanel.OnGUI () (at Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanel.cs:200) Organization.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Folder binder, System.Object[] parameters, Organisation.Globalization.CultureInfo culture) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, Arrangement.Reflection.BindingFlags invokeAttr, Organization.Reflection.Binder binder, Organization.Object[] parameters, Organisation.Globalization.CultureInfo civilization) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <e1319b7195c343e79b385cd3aa43f5dc>:0) UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342) UnityEditor.HostView.Invoke (System.Cord methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:310) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, Arrangement.Boolean floatingWindow, Organization.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361) UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Upshot due east) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421) UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401) UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511) UnityEngine.Experimental.UIElements.EventDispatcher.Acceleration (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel console, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307) UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:176) UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245) UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (Organisation.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68) UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
@BBM0 As mentioned previously, this is not a Unity issue. You lot would want to contact VRChat support here https://help.vrchat.com/hc/en-us
thanks and then much I tin can't believe I actually found a solution, I just had to give thanks you lot.
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